Well, there was a death in the community here. A close friend. I took a week hiatus. Beyond that, I actually got lazy.
Rather than bombard the blog with a series of little things, I’ll say I’ve added a couple of new enemies. I’ve decided to forgo an open map of monsters, in favor of an arena-style battle system. The only open-world element left is exploring the world, evil crystals will follow you around and that initiates a battle.
A little disc-version of whatever terrain you’re on appears against a scrolling starfield. I’ve included in this picture almost every enemy so far. Typically only a few will appear.