Cutting Room

It’s after midnight, therefor technically Monday. As such I think it’s okay to say that after some short testing, I’ve decided to cut any particle effects. They’re nice enough, but they require that extra bit of memory I just can’t afford. I’m going to keep everything really simple instead by choosing to use animation to express what particle effects could, but without any extra code. One two-frame clip is worth just as much as (if not more than) ten 30-line single-pixel clips.

No I never got around to the Dragon last week, but we’ll see what this work-week holds.

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